Crumbling cobblestones, crime lords and trash-filled alleyways. That just about sums up the rough part of town, an area that no one wants to visit and everyone wants to leave.
This book gives you six locations that can all be found on the "wrong side of the tracks" in a magical, quasi-medieval city. You'll get floorplans, characters that want something, and adventure ideas in the form of one-page dungeons that you can use without prep.
The Butchers' Guild doesn't trust the thieves (and they shouldn't.) Someone's cooking up something evil in the bookstore, and there is a decided aura of menace at the local warehouse. With these locations, your players will soon find out what happens when they end up in the rough part of town. It includes the locations: Thieves' Den, Butchers' Guild, Abandoned Arena, City Hospital, Occult Bookstore and Evil Warehouse.
Thieves' Den, Butchers' Guild, Abandoned Arena, City Hospital, Occult Bookstore, Evil Warehouse